Mining harvests ores, stones, and gems from veins, feeding Blacksmithing, Smelting, and Jewelcrafting alike.
Miner Falmud trains the skill at the Sojourner’s Camp in Night Harbor, where a nearby miner sells the required Mining Pick and an optional Mining Pouch, and buys back excess ore, stone, and gems. Buy your pick, then right-click a node to start. Copper Veins cluster around Night Harbor’s West and North Gates, with Shaded Dunes and Evershade Weald also worth checking; tougher nodes like Limestone Deposits show up later in Fallen Pass, Sungreet Strand, and Scarwood.
Every ore vein has a matching “Rich” variant that requires a slightly higher skill floor but keeps producing skill-ups to a higher ceiling. Tiers run Copper → Limestone → Tin → Silver → Iron → Gold → Coal → Platinum → Mithril, feeding Smelting, Stone Cutting, and Jewelcrafting respectively.
Work a vein until you stop getting skill-ups, then move to its Rich variant before jumping to the next tier — Rich nodes extend your mining window without requiring a location change. Sell excess ore back to Miner Falmud if you’re not using it yourself.
Smelting — refines Mining’s ore into bars.
Stone Cutting — works the stone and gem finds.
Blacksmithing and Jewelcrafting — the end consumers of bars, stones, and gems.
Search every table on this page
| Vein Name | Min Skill | Trivial At | Known Locations / Notes |
|---|---|---|---|
| Stone Ore | 1 | 5 | Ail’Vorith (Quarry) |
| Copper Vein | 1 | 50 | Night Harbor (West Gate, North Gate), Shaded Dunes, Evershade Weald, Keeper’s Bight |
| Rich Copper Vein | 1 | 65 | Night Harbor (West Gate, North Gate), Shaded Dunes, Evershade Weald, Keeper’s Bight |
| Limestone Deposit | 40 | 75 | Fallen Pass (on cliffs/atop canyon), Shaded Dunes (cliffs on the way to Tel’Ekir), Sungreet Strand (atop canyon above pit), Scarwood |
| Rich Limestone Deposit | 55 | 90 | Shaded Dunes, Fallen Pass, Scarwood (Note: Confirmed minable at 45) |
| Tin Vein | 75 | 125 | Sungreet Strand, Vale of Zintar, Scarwood |
| Rich Tin Vein | 85 | 135 | Sungreet Strand, Vale of Zintar, Scarwood |
| Silver Vein | 110 | 150 | Sungreet Strand, Vale of Zintar, Scarwood (Note: Confirmed minable at 107) |
| Rich Silver Vein | 110 | 160 | Sungreet Strand, Vale of Zintar, Scarwood |
| Iron Vein | 150 | 200 | Fallen Pass, Glass Flats, Shallow Shoals |
| Rich Iron Vein | 165 | 215 | Fallen Pass, Glass Flats, Shallow Shoals |
| Gold Vein | 175 | 225 | Fallen Pass, Glass Flats, Shallow Shoals |
| Rich Gold Vein | 190 | 225+ | Fallen Pass, Glass Flats, Shallow Shoals |
| Coal Vein | 225 | 275 | Fallen Pass, Sungreet Strand (Inside the Dwarf Mines) |
| Rich Coal Vein | 240 | 290 | Fallen Pass, Sungreet Strand (Inside the Dwarf Mines) |
| Platinum Vein | 250 | ? | Fallen Pass, Sungreet Strand (Inside the Dwarf Mines) |
| Rich Platinum Vein | 260 | ? | Fallen Pass, Sungreet Strand (Inside the Dwarf Mines) |
| Mithril Vein | ? | ? | |
| Rich Mithril Vein | ? | ? |
Recipe and reference data synced from the Monsters and Memories community wiki on October 9, 2026.
No comments yet. Be the first to share your knowledge!
This wiki is built by the Monsters & Memories community. Help keep it accurate and complete — suggest corrections, add missing entries, or flag errors for a moderator to review. No account needed.
All contributions are reviewed by moderators before going live. Please keep submissions accurate and on-topic. Repeated bad-faith submissions may be blocked.