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Rogue Starter Quest Guide

Rogues learn the tricks of their trade in the shadows of either Faelindral or Night Harbor, trained by handlers who value cunning over brute force.

New to Monsters and Memories? Start with our Monsters and Memories New Player Guide for races, traits, where to level and how death works — then come back here for your class quests.

Faelindral: Nightshade’s Apprentices

New Rogues starting in Faelindral report to Elyndiir Nightshade, who tests recruits’ stealth and wit before trusting them with the trade’s darker secrets. See the full breakdown on the Rogue Starter Quest (Faelindral) page.

Night Harbor: Aspenleaf’s Contacts

Rogues starting in Night Harbor instead answer to Sinastin Aspenleaf, who puts recruits to work running errands that are rarely as simple as they first appear. Full details on the Rogue Starter Quest (Night Harbor) page.

Tips for New Rogues

Both starter chains are solo-friendly and low risk, so there’s no wrong choice between zones early on — pick whichever starting city matches the character concept or race you’re playing. Either path sets you up with your first pieces of gear before you’re ready to head into the wider world of Eth-Ur.

Guide Type
Class Guide

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