Party members around a warm campfire recover 2 (L5) to 100 (L60) Health and 5 (L5) to 125 (L60) Mana every 6 seconds for 2 minutes. Taking damage ends the effect. Each party member can benefit once every 17.5 minutes, regardless of caster. While recuperating, Damage dealt is reduced by 95%, Damage taken increases by 30%, and Healing done is reduced by 99%; Rangers can only use Healing Poultice spells. Cleric barriers take much longer to cast. Can be removed early.
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